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=== Cards - Actions === | === Cards - Actions === | ||
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Breakpoint 18 - VPs: 3 2 1 - Once during your turn, you may destroy one of your minions here to draw a card. | |||
Breakpoint 20 - VPs: 4 2 1 - If a minion at another base would be destroyed, its owner may move it here instead. | |||
Errata? Yes/No | Errata? Yes/No | ||
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Breakpoint 18 - VPs: 3 2 1 - Once on your turn, you may destroy one of your minions here to draw a card. | |||
Errata | Errata: Yes, Wording | ||
Clarifications: | Clarifications: | ||
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Revision as of 20:33, 11 August 2025

Purchase the Kitty Cats Faction on Forgefire! (link coming soon)
Can haz base? Kitty Cats have the power to compel those of weak will to do what they wish… and the power to have billions of internet memes. Perhaps those are the key? Either way, Kitty Cats use their alluring power to dominate the fight at any base, then head out for a night of jazzy music in the alleys!
Kitty Cats are from the Pretty Pretty Smash Up set and do not have a Titan card.
Complexity Level: Medium-High
Mechanics
- Taking Control Of Weak Minions
- Weakening Minions
Kitty Cats have 3 primary mechanics that work together. First they have a platter of ways to weaken opponent minions. While that's good on its own, it expands the range of their second mechanic: taking control of weak minions for a single turn. While this can be directly used to access the minions effects and power contribution, it can also combo with their third mechanic: gaining benefits from destroying minions they control. Kitty Cat cards also don't specify that the minion needs to be destroyed "to" gain the advantages, meaning if the destruction is avoided (due to indestructibility or actions such as Hang in There) the rest of the card text still takes place.
Strategy
Synergy
Cards - Minions
1x Queen Fluffy

Power 5 - Talent: Take control of a minion of power 3 or less until the end of the turn.
Errata? Yes/No
Clarifications:
2x Whiskers

Power 4 - Talent: Play an extra action. Destroy one of your minions.
Errata? Yes/No
Clarifications:
3x Muffin

Power 3 - Take control of a minion of power 3 or less until the end of the turn.
Errata? Yes/No
Clarifications:
4x Mr. Grumpers

Power 2 - You may give a minion -2 power until the end of the turn.
Errata: Yes, Wording
Clarifications:
- None
Cards - Actions
1x Can Has Cheeseburger?

Special: Before a base scores, take control of a minion there, of power 3 or less, until the end of the turn.
Errata? Yes/No
Clarifications:
2x Cat Fight

Choose one of your minions. Draw cards equal to that minion’s power. Destroy that minion.
Errata? Yes/No
Clarifications:
1x Cat's Paw

Take control of a minion of power 5 or less until the end of the turn
Errata? Yes/No
Clarifications:
2x Grumpiness

Play on a minion. Ongoing: This minion has -2 power.
Errata? Yes/No
Clarifications:
1x Hang in There

Play on one of your minions. Ongoing: If this minion would be destroyed, move it to another base and destroy this action instead.
Errata? Yes/No
Clarifications:
1x Hissy Fit

Play on a base. Ongoing: All other players’ minions here have -1 power.
Errata? Yes/No
Clarifications:
1x Invisible Bicycle

Choose a base. Move any number of minions of power 2 or less from there to another base.
Errata? Yes/No
Clarifications:
1x Nine Lives

Destroy one of your minions. Play an extra minion.
Errata? Yes/No
Clarifications:
Cards - Bases
1x The House of Nine Lives

Breakpoint 18 - VPs: 3 2 1 - Once during your turn, you may destroy one of your minions here to draw a card.
Breakpoint 20 - VPs: 4 2 1 - If a minion at another base would be destroyed, its owner may move it here instead.
Errata? Yes/No
Clarifications:
1x Cool Cats' Alley

Breakpoint 18 - VPs: 3 2 1 - Once on your turn, you may destroy one of your minions here to draw a card.
Errata: Yes, Wording
Clarifications: