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Latest revision as of 21:18, 30 October 2025

Purchase the Elder Things Faction on Forgefire!
From reaches beyond space and time come these incredible horrors, bent on... bent on... well we really don’t know, do we? Every time we learn a little bit, we go nuts. Perhaps it’s the madness they cause that gives them power after all...
Elder Things are from The Obligatory Cthulhu Set and do not have a Titan card.
Complexity Level: Medium-High
Mechanics
- Madness
- +1 Power counters
Strategy
TBA
Synergy
TBA
Cards - Minions
1x Eldest Thing

Power 10 - You must either destroy two of your other minions or place this minion on the bottom of your deck. Ongoing: This minion is not affected by other players' cards.
Clarifications:
- If you cannot destroy two of your minions successfully, you must place Eldest Thing on the bottom of your deck.
2x Shoggoth

Power 6 - Each other player may draw a Madness card. For each other player who does not, you may destroy one of their minions here. Then, if you have less than 12 total power here, draw two Madness cards.
Clarifications:
- "12 total power here" includes Shoggoth's power.
3x Mi-go

Power 3 - Each other player may draw a Madness card. For each other player that does not, you may draw a card. If no other players drew a Madness card, you may place a +1 power counter on a minion.
Clarifications:
- None
4x Byakhee

Power 2 - Each other player with a minion here draws a Madness card.
Clarifications:
- None
Cards - Actions
2x Begin the Summoning

Place a minion from your discard pile on top of your deck. You may play an extra action.
Clarifications:
- None
1x Dunwich Horror

Play on a minion. Ongoing: This minion has +5 power. Special: Before this base scores, this minion's controller must either draw two Madness cards or destroy this minion.
Clarifications:
- None
1x Insanity

Each other player draws two Madness cards. Place this action in the box.
Clarifications:
- None
2x Power of Madness

For each other player, name an action and reveal their hand. They must discard all copies of that action and then shuffle their discard pile into their deck.
Clarifications:
- Other players' discard piles are still shuffled into their decks even if this card does not force any discards.
1x Spreading Horror

Each other player may discard two non-Madness cards. For each other player who does not, you may play a minion of power 3 or less from your discard pile on a different base.
Clarifications:
- None
1x The Price of Power

Each other player reveals their hand. For each Madness card revealed, place a +1 power counter on one of your minions. Special: Play before a base scores. Reveal the hands of all other players with a minion there instead.
Clarifications:
- "On a different base" means on a base that you have not already played a minion on with this ability. For example, if three other players choose to not discard cards, you can play three minions from your discard pile, but they must be on three different bases.
1x Touch of Madness

Each other player draws a Madness card. Draw a card and play an extra action.
Errata? Yes/No
Clarifications:
- None
1x Unfathomable Goals

Each other player reveals their hand. If a player reveals at least two Madness cards, play an extra minion. If at least four total Madness cards are revealed, play an extra action.
Clarifications:
- If the minion play causes another player to draw Madness (e.g. Byakhee) the new Madness does not count as being revealed for the extra action criteria.
Cards - Bases
1x Antarctic Base

Breakpoint 24 - VPs: 5 3 2 - You may only play one minion here each turn.
Clarifications:
- None
1x Plateau of Leng

Breakpoint 18 - VPs: 3 2 1 - After the first time you play a minion here each turn, you may play an extra minion here with the same name.
Errata? Yes/No
Clarifications:
- None