
Purchase the Elves Faction on Forgefire!
Munchkin Elves want everyone to live in harmony, and they’ll bash whomever they have to over the head to make that happen. Elves are also quite happy to help you … and help themselves, while they’re at it.
Elves are from the Smash Up: Munchkin set and do not have a Titan card.
Complexity Level: HIGH
Mechanics
- Helping Other Players
- Frustrating Other Players
TBA
Strategy
TBA
Synergy
TBA
- Factions
Cards - Minions
1x Fae Fighter

Power 5 - Ongoing: After another player plays a minion, you may place a +1 power counter on it to place a +1 power counter on one of your minions here.
Errata? No
Clarifications:
2x Lord of the Prance

Power 4 - Talent: Another player of your choice draws a card. Draw a card.
Errata? No
Clarifications:
3x Flower Child

Power 2 - You may give another player control of this minion until it leaves play, to take control of one of that player’s minions of power 3 or less until it leaves play.
Errata? No
Clarifications:
4x Elf-Help Guru

Power 2 - Talent: Give all other players’ minions here +1 power each until the end of the turn.
Errata? No
Clarifications:
Cards - Actions
1x After You

Each other player draws a card. Draw a card for each player in the game, including yourself.
Errata? No
Clarifications:
1x Dancing Root

All players shuffle their discard piles into their decks. Draw a card.
Errata? No
Clarifications:
1x Helping Hands

Special: Play before a base scores where you have a minion. Give another player's minion there +2 power and one of your minions there -2 power until the end of the turn. If that player is the winner, you get one of their VP from that base's printed awards. Shuffle this card into that player's deck.
Errata? Yes, Functional
Clarifications:
2x Pumping Iron

Choose another player. That player chooses a non-monster minion to gain +2 power until the end of the turn. You choose a minion to gain +3 power until the end of the turn.
Errata? Yes, Functional
Clarifications:
1x Run Away!

Special: Play before a base scores if you have a minion there. Move one of your minions and another player’s minion from there to another base.
Errata? No
Clarifications:
1x Run Away More!

Special: Play before a base scores. Move any number of your minions from that base to another base.
Errata? No
Clarifications:
2x Trade

Draw a random card from another player’s hand and place it in yours, then place this card in that player’s hand. You may play an extra action this turn.
Errata? No
Clarifications:
1x Traveling Elf

Play on one of your minions. Talent: Move this minion to another base.
Errata? No
Clarifications:
Cards - Bases
1x Helper's Hollow

Breakpoint 17 - VPs: 3 2 1 - 2 Monsters. During each player’s turn, other players’ minions here have +1 power.
Errata? No
Clarifications:
1x Treehouse

Breakpoint 15 - VPs: 4 1 1 - 2 Monsters. When this base scores, the runner-up draws a card for each minion the winner has here.
Errata? Yes, Functional
Clarifications: