Last edited 3 hours ago
by Nardia815

Elves

Revision as of 01:28, 24 April 2026 by Nardia815 (talk | contribs) (Created the Elves page; still needs mechanics, strategy, and synergy filled in)
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This page is a work in progress!The Elves are helping a bit too much.
Illustrated by: John Kovalic & Gong Studios
Purchase the Elves Faction on Forgefire!

Munchkin Elves want everyone to live in harmony, and they’ll bash whomever they have to over the head to make that happen. Elves are also quite happy to help you … and help themselves, while they’re at it.

Elves are from the Smash Up: Munchkin set and do not have a Titan card.

Complexity Level: HIGH
Mechanics
  • Helping Other Players
  • Frustrating Other Players

TBA

Strategy

TBA

Synergy

TBA

  • Factions

Cards - Minions

1x Fae Fighter
Illustrated by: John Kovalic & Gong Studios

Power 5 - Ongoing: After another player plays a minion, you may place a +1 power counter on it to place a +1 power counter on one of your minions here.

Errata? No

Clarifications:

2x Lord of the Prance
Illustrated by: John Kovalic & Gong Studios

Power 4 - Talent: Another player of your choice draws a card. Draw a card.

Errata? No

Clarifications:

3x Flower Child
Illustrated by: John Kovalic & Gong Studios

Power 2 - You may give another player control of this minion until it leaves play, to take control of one of that player’s minions of power 3 or less until it leaves play.

Errata? No

Clarifications:

4x Elf-Help Guru
Illustrated by: John Kovalic & Gong Studios

Power 2 - Talent: Give all other players’ minions here +1 power each until the end of the turn.

Errata? No

Clarifications:

Cards - Actions

1x After You
Illustrated by: John Kovalic & Gong Studios

Each other player draws a card. Draw a card for each player in the game, including yourself.

Errata? No

Clarifications:

1x Dancing Root
Illustrated by: John Kovalic & Gong Studios

All players shuffle their discard piles into their decks. Draw a card.

Errata? No

Clarifications:

1x Helping Hands
Illustrated by: John Kovalic & Gong Studios

Special: Play before a base scores where you have a minion. Give another player's minion there +2 power and one of your minions there -2 power until the end of the turn. If that player is the winner, you get one of their VP from that base's printed awards. Shuffle this card into that player's deck.

Errata? Yes, Functional

Clarifications:

2x Pumping Iron
Illustrated by: John Kovalic & Gong Studios

Choose another player. That player chooses a non-monster minion to gain +2 power until the end of the turn. You choose a minion to gain +3 power until the end of the turn.

Errata? Yes, Functional

Clarifications:

1x Run Away!
Illustrated by: John Kovalic & Gong Studios

Special: Play before a base scores if you have a minion there. Move one of your minions and another player’s minion from there to another base.

Errata? No

Clarifications:

1x Run Away More!
Illustrated by: John Kovalic & Gong Studios

Special: Play before a base scores. Move any number of your minions from that base to another base.

Errata? No

Clarifications:

2x Trade
Illustrated by: John Kovalic & Gong Studios

Draw a random card from another player’s hand and place it in yours, then place this card in that player’s hand. You may play an extra action this turn.

Errata? No

Clarifications:

1x Traveling Elf
Illustrated by: John Kovalic & Gong Studios

Play on one of your minions. Talent: Move this minion to another base.

Errata? No

Clarifications:

Cards - Bases

1x Helper's Hollow
Illustrated by: John Kovalic & Gong Studios



Breakpoint 17 - VPs: 3 2 1 - 2 Monsters. During each player’s turn, other players’ minions here have +1 power.

Errata? No

Clarifications:

1x Treehouse
Illustrated by: John Kovalic & Gong Studios



​Breakpoint 15 - VPs: 4 1 1 - 2 Monsters. When this base scores, the runner-up draws a card for each minion the winner has here.

Errata? Yes, Functional

Clarifications: