Cal Friedman (talk | contribs) No edit summary |
Cal Friedman (talk | contribs) No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
[[File: | [[File:SU1056 CoverPhoto Luchadores.png|none|frame|Illustrated by: Francisco Rico Torres]] | ||
====== '' | ====== ''[https://connect.forgefire.games/products/smash-up-luchadors Purchase the Luchadors Faction on Forgefire!]'' ====== | ||
They’re going to the top rope! The Luchadors bring the high-flying stunts of Mexican wrestling to the Smash Up squared-circle! These masked wrestlers defy gravity, and their opponents, using their signature techniques to get the pin, and of course, break the base! Beware their set-ups, because their follow-ups are usually brutal! | They’re going to the top rope! The Luchadors bring the high-flying stunts of Mexican wrestling to the Smash Up squared-circle! These masked wrestlers defy gravity, and their opponents, using their signature techniques to get the pin, and of course, break the base! Beware their set-ups, because their follow-ups are usually brutal! | ||
Line 25: | Line 25: | ||
* '''[[Mythic Greeks]]''' | * '''[[Mythic Greeks]]''' | ||
* '''[[Mega Troopers]]''' | * '''[[Mega Troopers]]''' | ||
* '''Mounties''' | * '''[[Mounties]]''' | ||
* '''Anansi Tales''' | * '''[[Anansi Tales]]''' | ||
* '''Kree''' | * '''Kree''' | ||
* '''Nightmare Before Christmas''' | * '''Nightmare Before Christmas''' | ||
* '''Extramorphs''' | * '''[[Extramorphs]]''' | ||
=== Cards - Minions === | === Cards - Minions === | ||
====== 1x | ====== 1x El Sagrado ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores10.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
'''Power 5''' - Place an action from your discard pile into your hand. Talent: Play an action on another player’s minion as an extra action. | '''Power 5''' - Place an action from your discard pile into your hand. Talent: Play an action on another player’s minion as an extra action. | ||
Errata | Errata: Yes, Name | ||
Clarifications: | Clarifications: | ||
Line 43: | Line 43: | ||
* | * | ||
====== 2x | ====== 2x Capa Roja ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores9.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
'''Power 4''' - Special: Before this base scores, you may destroy a minion here with printed power 3 or less controlled by each other player. | '''Power 4''' - Special: Before this base scores, you may destroy a minion here with printed power 3 or less controlled by each other player. | ||
Errata | Errata: None | ||
Clarifications: | Clarifications: | ||
* | *This can destroy minions with a printed power of 3 or less even if their actual power is increased to be more than 3. | ||
====== 3x | ====== 3x La Torcha ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores7.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
'''Power 3''' - Ongoing: If another player’s minion here has one of your actions played on it, this minion has +2 power. | '''Power 3''' - Ongoing: If another player’s minion here has one of your actions played on it, this minion has +2 power. | ||
Errata | Errata: Yes, Name | ||
Clarifications: | Clarifications: | ||
* | * None | ||
====== 4x Yellow Demon ====== | ====== 4x Yellow Demon ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores2.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
'''Power 2''' - You may search your deck and/or discard pile for a Set-Up action and place it into your hand. | '''Power 2''' - You may search your deck and/or discard pile for a Set-Up action and place it into your hand. | ||
Line 71: | Line 71: | ||
Clarifications: | Clarifications: | ||
* | * A Set-Up action is an action with “Set-Up” as part of its name. | ||
=== Cards - Actions === | === Cards - Actions === | ||
====== 1x Cheap Pop ====== | ====== 1x Cheap Pop ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores20.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
Give one of your minions +2 power until the end of the turn, or +4 power instead if a minion there has a Set-Up action on it. | Give one of your minions +2 power until the end of the turn, or +4 power instead if a minion there has a Set-Up action on it. | ||
Line 83: | Line 83: | ||
Clarifications: | Clarifications: | ||
* | * A Set-Up action is an action with “Set-Up” as part of its name. | ||
====== 1x | ====== 1x Out for the Count ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores16.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
Choose a minion with one or more of your actions on it. Return one of those actions to your hand. Destroy that minion. | |||
Errata? Yes/No | Errata? Yes/No | ||
Line 95: | Line 95: | ||
* | * | ||
====== | ====== 2x Pin ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores14.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
Play on a minion with one of your actions on it. Ongoing: This minion’s abilities are cancelled, and its power isn’t added to its controller’s total power here. | |||
Errata? Yes/No | Errata? Yes/No | ||
Line 103: | Line 103: | ||
Clarifications: | Clarifications: | ||
* | * A minion with Pin on it still has its power, and it still is added to the total power on the base for breaking it, and it counts for cards like Third Tier. Its power does not add to its controller’s total for determining VP rewards or for cards like Marking Territory. If a Pinned minion is your only minion on a base, its presence counts for earning VP rewards there if zero is one of the top three power totals there. | ||
====== 1x | ====== 1x Powerful Set-up ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores13.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
Play on another player’s minion. Ongoing: Each of your minions here has +1 power. | |||
Errata? Yes/No | Errata? Yes/No | ||
Line 113: | Line 113: | ||
Clarifications: | Clarifications: | ||
* | * If this ends up on a minion you control (through action transfer, or taking control of the minion) that minion still gets the +1 power. | ||
====== 1x | ====== 1x Quick Set-Up ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores11.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
Play on another player’s minion. You may play an extra action. | |||
Errata? Yes/No | Errata? Yes/No | ||
Line 125: | Line 125: | ||
* | * | ||
====== 1x | ====== 1x Smart Set-Up ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores12.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
Play on another player’s minion. Ongoing: After the first time each turn a minion is played here, draw a card. | |||
Errata? Yes/No | Errata? Yes/No | ||
Line 135: | Line 135: | ||
* | * | ||
====== 1x | ====== 1x Reversal ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores18.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
Special: Before a base scores where you are not winning, take control of a minion there with a Set-Up action on it until the end of the turn. Destroy any number of your actions on that minion. | |||
Errata? Yes/No | Errata? Yes/No | ||
Line 143: | Line 143: | ||
Clarifications: | Clarifications: | ||
* | * A Set-Up action is an action with “Set-Up” as part of its name. | ||
====== 1x Sagrado vs the Monsters ====== | |||
[[File:SU1056 WorldTourInternationalIncident Luchadores17.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | |||
Choose any number of actions from your discard pile. Place one that can be played on a minion into your hand and shuffle the rest into your deck. | |||
Errata? Yes/No | |||
Clarifications: | |||
* | |||
====== 1x Tag-Team ====== | |||
[[File:SU1056 WorldTourInternationalIncident Luchadores19.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | |||
Play an extra minion at a base where you have a minion. | |||
Errata? Yes/No | Errata? Yes/No | ||
Line 157: | Line 163: | ||
Clarifications: | Clarifications: | ||
* | * | ||
=== Cards - Bases === | |||
====== 1x | ====== 1x Ringside ====== | ||
[[File: | [[File:SU1056 WorldTourInternationalIncident Luchadores22.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | ||
Breakpoint 21 - VPs: 4 2 1 - After you play an action that directly affects another player’s minion here, draw a card. | |||
Errata? Yes/No | Errata? Yes/No | ||
Line 172: | Line 180: | ||
* | * | ||
=== | ====== 1x The Squared Circle ====== | ||
[[File:SU1056 WorldTourInternationalIncident Luchadores21.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]] | |||
Breakpoint 18 - VPs: 3 1 1 - After the first time you play a minion here each turn, you may place a random action from your discard pile into your hand. | |||
Errata? Yes/No | Errata? Yes/No |
Latest revision as of 22:11, 14 August 2025

Purchase the Luchadors Faction on Forgefire!
They’re going to the top rope! The Luchadors bring the high-flying stunts of Mexican wrestling to the Smash Up squared-circle! These masked wrestlers defy gravity, and their opponents, using their signature techniques to get the pin, and of course, break the base! Beware their set-ups, because their follow-ups are usually brutal!
Luchadors are from the World Tour: International Incident set and do not have a Titan card.
Complexity Level: MEDIUM
Mechanics
- Playing Actions On Opponents' Minions
The Luchadors have several cards that require you to already have an action on another player's minion before you can play them or invoke their abilities. The Luchadors themselves provide those kinds of actions in the form of Set-Up actions, which can only be played on other players' minions but help you fulfill those requirements.
They also have a secondary focus on retrieving and recurring actions, particularly those Set-Up actions.
Strategy
Synergy
- Wizards
- Killer Plants
- Time Travelers
- Mythic Greeks
- Mega Troopers
- Mounties
- Anansi Tales
- Kree
- Nightmare Before Christmas
- Extramorphs
Cards - Minions
1x El Sagrado

Power 5 - Place an action from your discard pile into your hand. Talent: Play an action on another player’s minion as an extra action.
Errata: Yes, Name
Clarifications:
2x Capa Roja

Power 4 - Special: Before this base scores, you may destroy a minion here with printed power 3 or less controlled by each other player.
Errata: None
Clarifications:
- This can destroy minions with a printed power of 3 or less even if their actual power is increased to be more than 3.
3x La Torcha

Power 3 - Ongoing: If another player’s minion here has one of your actions played on it, this minion has +2 power.
Errata: Yes, Name
Clarifications:
- None
4x Yellow Demon

Power 2 - You may search your deck and/or discard pile for a Set-Up action and place it into your hand.
Errata? Yes/No
Clarifications:
- A Set-Up action is an action with “Set-Up” as part of its name.
Cards - Actions
1x Cheap Pop

Give one of your minions +2 power until the end of the turn, or +4 power instead if a minion there has a Set-Up action on it.
Errata? Yes/No
Clarifications:
- A Set-Up action is an action with “Set-Up” as part of its name.
1x Out for the Count

Choose a minion with one or more of your actions on it. Return one of those actions to your hand. Destroy that minion.
Errata? Yes/No
Clarifications:
2x Pin

Play on a minion with one of your actions on it. Ongoing: This minion’s abilities are cancelled, and its power isn’t added to its controller’s total power here.
Errata? Yes/No
Clarifications:
- A minion with Pin on it still has its power, and it still is added to the total power on the base for breaking it, and it counts for cards like Third Tier. Its power does not add to its controller’s total for determining VP rewards or for cards like Marking Territory. If a Pinned minion is your only minion on a base, its presence counts for earning VP rewards there if zero is one of the top three power totals there.
1x Powerful Set-up

Play on another player’s minion. Ongoing: Each of your minions here has +1 power.
Errata? Yes/No
Clarifications:
- If this ends up on a minion you control (through action transfer, or taking control of the minion) that minion still gets the +1 power.
1x Quick Set-Up

Play on another player’s minion. You may play an extra action.
Errata? Yes/No
Clarifications:
1x Smart Set-Up

Play on another player’s minion. Ongoing: After the first time each turn a minion is played here, draw a card.
Errata? Yes/No
Clarifications:
1x Reversal

Special: Before a base scores where you are not winning, take control of a minion there with a Set-Up action on it until the end of the turn. Destroy any number of your actions on that minion.
Errata? Yes/No
Clarifications:
- A Set-Up action is an action with “Set-Up” as part of its name.
1x Sagrado vs the Monsters

Choose any number of actions from your discard pile. Place one that can be played on a minion into your hand and shuffle the rest into your deck.
Errata? Yes/No
Clarifications:
1x Tag-Team

Play an extra minion at a base where you have a minion.
Errata? Yes/No
Clarifications:
Cards - Bases
1x Ringside

Breakpoint 21 - VPs: 4 2 1 - After you play an action that directly affects another player’s minion here, draw a card.
Errata? Yes/No
Clarifications:
1x The Squared Circle

Breakpoint 18 - VPs: 3 1 1 - After the first time you play a minion here each turn, you may place a random action from your discard pile into your hand.
Errata? Yes/No
Clarifications: