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by Cal Friedman

Samurai: Difference between revisions

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[[File:SU1054 CoverPhoto Samurai.png|none|frame|Illustrated by: Caravan Studios]]
[[File:SU1054 CoverPhoto Samurai.png|none|frame|Illustrated by: Caravan Studios]]


====== ''<s>Purchase the Samurai Faction on Forgefire!</s> (link coming soon)'' ======
====== ''[https://connect.forgefire.games/products/smash-up-samurai Purchase the Samurai Faction on Forgefire!]'' ======
The Samurai of Smash Up face their enemies with a spirit of calm, ready to face their end in battle if their lord requires it. Using dueling, the samurai will take down their enemies, or die gloriously. No broken cavalry or ring‑bouncing required!
The Samurai of Smash Up face their enemies with a spirit of calm, ready to face their end in battle if their lord requires it. Using dueling, the samurai will take down their enemies, or die gloriously. No broken cavalry or ring‑bouncing required!
Samurai are from the '''Oops, You Did It Again set''' and '''do not''' have a Titan card.
Samurai are from the '''Oops, You Did It Again set''' and '''do not''' have a Titan card.

Latest revision as of 22:26, 14 August 2025

Illustrated by: Caravan Studios
Purchase the Samurai Faction on Forgefire!

The Samurai of Smash Up face their enemies with a spirit of calm, ready to face their end in battle if their lord requires it. Using dueling, the samurai will take down their enemies, or die gloriously. No broken cavalry or ring‑bouncing required! Samurai are from the Oops, You Did It Again set and do not have a Titan card.

Complexity Level: MEDIUM
Mechanics
  • Gaining Benefits From Going To Discard From Play

Samurai's mechanic revolves around getting benefits after one of their minions goes to the discard pile from play. This can happen for example when the minion is destroyed, or when it's discarded from a base either because it scored or because it's removed. The benefits are quite varied, including card draws, power boosts, VPs or extra card plays.

Strategy
Synergy

Cards - Minions

1x Shogun
Illustrated by: Caravan Studios

Power 5 - Ongoing: After another of your minions goes to the discard pile from play, place a +1 power counter on this minion.

Errata? Yes/No

Clarifications:

  • A minion going to the discard pile from play includes both being discarded after scoring, and being destroyed.
2x Bushi
Illustrated by: Caravan Studios

Power 4 - Ongoing: After this minion goes to the discard pile from play while it has 5 or more power, gain 1 VP.

Errata? Yes/No

Clarifications:

  • A minion going to the discard pile from play includes both being discarded after scoring, and being destroyed.
3x Ronin
Illustrated by: Caravan Studios

Power 3 - If this is your only minion on this base, place a +1 power counter on it.

Errata? Yes/No

Clarifications:

4x Samurai-Chan
Illustrated by: Caravan Studios

Power 2 - Ongoing: After this minion goes to the discard pile from play, draw a card.

Errata? Yes/No

Clarifications:

  • A minion going to the discard pile from play includes both being discarded after scoring, and being destroyed.

Cards - Actions

1x Code of Bushido
Illustrated by: Caravan Studios

Place three total +1 power counters on your minions.

Errata? Yes/No

Clarifications:

1x Final Haiku
Illustrated by: Caravan Studios

Play on one of your minions. Ongoing: After this minion goes to the discard pile from play, your minions each gain +2 power until the end of the turn.

Errata? Yes/No

Clarifications:

  • A minion going to the discard pile from play includes both being discarded after scoring, and being destroyed.
1x Heart of the Battle
Illustrated by: Caravan Studios

Special: Play before a base scores. One of your minions there duels another player’s minion there. Destroy the losing minion.

Errata? Yes/No

Clarifications:

1x Honor the Ancestors
Illustrated by: Caravan Studios

Place a +1 power counter on one of your minions. For each other player in the game, you may shuffle a minion from your discard pile back into your deck.

Errata? Yes/No

Clarifications:

  • In a 2-player game you shuffle one minion into your deck, in a 3-player game two, and in a 4-player game three minions.
1x Honor the Fallen
Illustrated by: Caravan Studios

Play on a base. Ongoing: After one of your minions here goes to the discard pile, draw a card.

Errata? Yes/No

Clarifications:

  • A minion going to the discard pile from play includes both being discarded after scoring, and being destroyed.
1x Honorable Combat
Illustrated by: Caravan Studios

Choose a base where another player has more power than you. One of your minions there duels one of that player’s minions there. The controller of the winning minion gains 1 VP.

Errata? Yes/No

Clarifications:

2x Way of the Warrior
Illustrated by: Caravan Studios

Until the end of the turn, one of your minions gains +3 power, and if it goes to the discard pile from play, draw a card.

Errata? Yes/No

Clarifications:

  • A minion going to the discard pile from play includes both being discarded after scoring, and being destroyed.
2x Yokai Attack!
Illustrated by: Caravan Studios

Destroy one of your minions to play an extra minion and an extra action.

Errata? Yes/No

Clarifications:

Cards - Bases

1x Sakura Garden
Illustrated by: Caravan Studios


Breakpoint 18 - VPs: 3 2 1 - Each turn, the first time one of your minions here goes to the discard pile, draw a card.

Errata? Yes/No

Clarifications:

  • This also triggers after this base scores. A minion going to the discard pile from play includes both being discarded after scoring, and being destroyed.
1x Shogun's Palace
Illustrated by: Caravan Studios


​Breakpoint 23 - VPs: 4 3 1 - After you play a minion here, it may duel another player’s minion here. The controller of the winning minion draws two cards.

Errata? Yes/No

Clarifications:

  • If you play a minion here that lets you immediately play other minions here (e.g. Zapbot, Critter Coach), do their duels in reverse order to how they were played. The duel is chosen by the minion’s controller after the minion is played and resolved.