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by Cal Friedman

Rock Stars

Revision as of 00:11, 4 July 2025 by Cal Friedman (talk | contribs) (Created page with "none|frame|Illustrated by: REPLACE NAME ====== ''<s>Purchase the Rock Stars Faction on Forgefire!</s> (link coming soon)'' ====== Hello, Cleveland! Let’s ROCK!!! Rock Stars want to put on the best show for their fans, and sell out the biggest venues. The biggest venues of course being those with the highest breakpoint. Put on a massive concert and focus on those bases for the win. Rock Stars are from the '''What Were We Thinking?...")
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Illustrated by: REPLACE NAME
Purchase the Rock Stars Faction on Forgefire! (link coming soon)

Hello, Cleveland! Let’s ROCK!!! Rock Stars want to put on the best show for their fans, and sell out the biggest venues. The biggest venues of course being those with the highest breakpoint. Put on a massive concert and focus on those bases for the win.

Rock Stars are from the What Were We Thinking? set and do not have a Titan card.

Complexity Level: LOW-MEDIUM
Mechanics
  • Breakpoints Of 21 Or More
  • Searching And Playing Groupies

The Rock Stars get advantages from high-breakpoint bases. Some of their cards have a secondary ability that only applies when the targeted base's breakpoint is 21 or higher, usually card draws

Their secondary mechanic is searching for and drawing their power-2 minions, which can be played all at once. If you manage to get all of five of them, that is a drop of 10 power.

Strategy
Synergy

Cards - Minions

1x The Monarch

Power 5 - Talent: Search your deck and/or discard pile for a Groupie, reveal it and place it into your hand. Shuffle your deck if you searched it.

Errata? Yes/No

Clarifications:

2x Classic Rocker

Power 4 - Talent: If this base has a breakpoint of 21 or higher, draw a card. Use only one Classic Rocker ability per turn.

Errata? Yes/No

Clarifications:

2x Rick Roll

Power 3 - Move up to three of your minions from bases with lower breakpoints to here.

Errata? Yes/No

Clarifications:

5x Groupie

Power 2 - Play another Groupie here as an extra minion.

Errata? Yes/No

Clarifications:

Cards - Actions

2x Guest Star

Search your deck and/or discard pile for a Groupie and reveal it. Place it in your hand or play it as an extra minion. Shuffle your deck if you searched it.

Errata? Yes/No

Clarifications:

1x Hot Venue

Play on a base. Ongoing: Your minions here have +1 power. If this base has a breakpoint of 21 or higher, draw a card at the end of any turn that you play a minion here.

Errata? Yes/No

Clarifications:

1x Power Ballad

Choose a base. Your minions there gain +1 power until the end of the turn. Special: If the base has a breakpoint of 21 or higher, you may play this card before the base scores.

Errata? Yes/No

Clarifications:

1x Reunion Tour

Shuffle any number of your minions from your discard pile into your deck.

Errata? Yes/No

Clarifications:

1x Rock of Luuv

Search your deck for up to three minions with power 2 or less and the same name. Reveal them, place them into your hand and shuffle your deck.

Errata? Yes/No

Clarifications:

2x Total Sellout

Special: Play after a base scores where you have a minion. Draw two cards. Draw another card if the breakpoint was 21 or higher.

Errata? Yes/No

Clarifications:

1x Tour Bus

Choose a base. Move up to three of your minions from bases with lower breakpoint to there.

Errata? Yes/No

Clarifications:

1x Turn Up to 11

Play on a base. Ongoing: If this base’s starting breakpoint is less than 21, it is increased to 21.

Errata? Yes/No

Clarifications:

  • Monsters etc. still affect the breakpoint after the change to the starting breakpoint. If there is a conflict between multiple abilities that set the starting breakpoint (e.g. Overgrowth, Marking Territory, Turn Up To 11), the current player chooses which one prevails. Monsters, and abilities that adjust the breakpoint (e.g. Rampage, Wyvern, Favor of Zeus), adjust it from that new starting value.

Cards - Bases

1x Lake Minnetonka


Breakpoint 26 - VPs: 5 3 2 - After you play or move a minion to here, it gains +1 power until the end of the turn.

Errata? Yes/No

Clarifications:

1x Palooza


​Breakpoint 27 - VPs: 6 4 3 - Before this base scores, each player may move one of their minions to here.

Errata? Yes/No

Clarifications: