
Purchase the Luchadors Faction on Forgefire! (link coming soon)
They’re going to the top rope! The Luchadors bring the high-flying stunts of Mexican wrestling to the Smash Up squared-circle! These masked wrestlers defy gravity, and their opponents, using their signature techniques to get the pin, and of course, break the base! Beware their set-ups, because their follow-ups are usually brutal!
Luchadors are from the World Tour: International Incident set and do not have a Titan card.
Complexity Level: MEDIUM
Mechanics
- Playing Actions On Opponents' Minions
The Luchadors have several cards that require you to already have an action on another player's minion before you can play them or invoke their abilities. The Luchadors themselves provide those kinds of actions in the form of Set-Up actions, which can only be played on other players' minions but help you fulfill those requirements.
They also have a secondary focus on retrieving and recurring actions, particularly those Set-Up actions.
Strategy
Synergy
- Wizards
- Killer Plants
- Time Travelers
- Mythic Greeks
- Mega Troopers
- Mounties
- Anansi Tales
- Kree
- Nightmare Before Christmas
- Extramorphs
Cards - Minions
1x El Sagrado

Power 5 - Place an action from your discard pile into your hand. Talent: Play an action on another player’s minion as an extra action.
Errata: Yes, Name
Clarifications:
2x Capa Roja

Power 4 - Special: Before this base scores, you may destroy a minion here with printed power 3 or less controlled by each other player.
Errata: None
Clarifications:
- This can destroy minions with a printed power of 3 or less even if their actual power is increased to be more than 3.
3x La Torcha

Power 3 - Ongoing: If another player’s minion here has one of your actions played on it, this minion has +2 power.
Errata: Yes, Name
Clarifications:
- None
4x Yellow Demon

Power 2 - You may search your deck and/or discard pile for a Set-Up action and place it into your hand.
Errata? Yes/No
Clarifications:
- A Set-Up action is an action with “Set-Up” as part of its name.
Cards - Actions
1x Cheap Pop

Give one of your minions +2 power until the end of the turn, or +4 power instead if a minion there has a Set-Up action on it.
Errata? Yes/No
Clarifications:
- A Set-Up action is an action with “Set-Up” as part of its name.
1x Out for the Count

Choose a minion with one or more of your actions on it. Return one of those actions to your hand. Destroy that minion.
Errata? Yes/No
Clarifications:
2x Pin

Play on a minion with one of your actions on it. Ongoing: This minion’s abilities are cancelled, and its power isn’t added to its controller’s total power here.
Errata? Yes/No
Clarifications:
- A minion with Pin on it still has its power, and it still is added to the total power on the base for breaking it, and it counts for cards like Third Tier. Its power does not add to its controller’s total for determining VP rewards or for cards like Marking Territory. If a Pinned minion is your only minion on a base, its presence counts for earning VP rewards there if zero is one of the top three power totals there.
1x Powerful Set-up

Play on another player’s minion. Ongoing: Each of your minions here has +1 power.
Errata? Yes/No
Clarifications:
- If this ends up on a minion you control (through action transfer, or taking control of the minion) that minion still gets the +1 power.
1x Quick Set-Up

Play on another player’s minion. You may play an extra action.
Errata? Yes/No
Clarifications:
1x Smart Set-Up

Play on another player’s minion. Ongoing: After the first time each turn a minion is played here, draw a card.
Errata? Yes/No
Clarifications:
1x Reversal

Special: Before a base scores where you are not winning, take control of a minion there with a Set-Up action on it until the end of the turn. Destroy any number of your actions on that minion.
Errata? Yes/No
Clarifications:
- A Set-Up action is an action with “Set-Up” as part of its name.
1x Sagrado vs the Monsters

Choose any number of actions from your discard pile. Place one that can be played on a minion into your hand and shuffle the rest into your deck.
Errata? Yes/No
Clarifications:
1x Tag-Team

Play an extra minion at a base where you have a minion.
Errata? Yes/No
Clarifications:
Cards - Bases
1x Ringside

Breakpoint 21 - VPs: 4 2 1 - After you play an action that directly affects another player’s minion here, draw a card.
Errata? Yes/No
Clarifications:
1x The Squared Circle

Breakpoint 18 - VPs: 3 1 1 - After the first time you play a minion here each turn, you may place a random action from your discard pile into your hand.
Errata? Yes/No
Clarifications: