
Purchase the Kung Fu Fighters Faction on Forgefire!
Well, everyone was... Kung Fu Fighters have incredible martial skills that defy reality. Well, the defying reality bit was in large part due to wires... but still, they know how to dish out a beating. Kung Fu Fighters know that power flows like water, and can make it flow from minion to minion as they wish.
Kung Fu Fighters are from the That '70s Expansion set and have a Titan card - Sifu.
Complexity Level: REPLACE
Mechanics
- Generating +1 Power Counters
- Moving +1 Power Counters
Kung Fu Fighters focus on generating +1 power counters. Since their main counter-generator cards (Drunken Master and Lady Whirlwind) can't generate more if they already have counters on them, they rely on their other cards to transfer the counters away to start generating them again. If it's not enough, they are able to transfer the +1 power counters from any minion card, including other players' minions, so they are great at weakening factions that can generate lots of +1 power counters.
Additionally, they have several abilities that allow them to destroy several minions, especially those that are weaker than yours, thus increasing the interest of strengthening your minions while weakening your opponents'.
Strategy
Synergy
- Wizards
- Time Travelers
- Mad Scientists
- Ignobles
- Vigilantes
- Musketeers
- Anansi Tales
- Knights of the Round Table
- Beauty and the Beast
- Skeletons
Cards - Minions
1x Dragon Warrior

Power 5 - Ongoing: This minion cannot be destroyed. Talent: Transfer any number of +1 power counters from one minion to another.
Errata? Yes/No
Clarifications:
2x Lady Whirlwind

Power 4 - Talent: If this minion has no +1 power counters on it, destroy a minion here with less power to place a +1 power counter on this minion.
Errata? Yes/No
Clarifications:
3x Drunken Master

Power 3 - Talent: If this minion has no +1 power counters on it, place a +1 power counter on it.
Errata? Yes/No
Clarifications:
4x Cricket

Power 2 - You may transfer a +1 power counter from one minion to another.
Errata? Yes/No
Clarifications:
Cards - Actions
1x A Little Bit Frightening

Choose one of your minions. Destroy a minion at its base with less power to place two +1 power counters total on your minions there.
Errata? Yes/No
Clarifications:
2x Ancient Chinese Art

Play on a base. Talent: Place a +1 power counter on a minion here, OR transfer any number of +1 power counters from one minion here to another minion here.
Errata? Yes/No
Clarifications:
1x Everybody Knew Their Part

Choose one of your minions. Play an extra minion with less power on the same base.
Errata? Yes/No
Clarifications:
1x Everybody was Kung Fu Fighting

Choose a base. Each player with a minion there destroys another player’s minion there.
Errata? Yes/No
Clarifications:
- Players destroy in clockwise order starting with the current player. They may still destroy a minion even if all their own minions there are destroyed before it comes to them.
1x Expert Timing

Choose one of your cards. Transfer any number of +1 power counters from it to another card, and/or use a Talent on it an extra time. Special: You may play this before a base scores.
Errata? Yes/No
Clarifications:
2x Fast as Lighting

Choose a minion. Until the end of the turn, it gains +2 power, and if it would go to the discard pile it is returned to its owner’s hand instead.
Errata? Yes/No
Clarifications:
1x Let's Get It On

Choose one of your minions. Destroy one or more minions at the same base with total power less than or equal to that minion.
Errata? Yes/No
Clarifications:
1x Oh-hoh-hoh-hoah

Play on a base. Ongoing: After another player plays a minion here, place a +1 power counter on one of your minions.
Errata? Yes/No
Clarifications:
Cards - Bases
1x Ancient Dojo

Breakpoint 25 - VPs: 5 4 3 - After you play a minion here, place a +1 power counter on each of your minions here with less power than that minion.
Errata? Yes/No
Clarifications:
1x Tournament Site

Breakpoint 19 - VPs: 2 0 0 - When this base scores, the winner gains 1VP for each player with no power here.
Errata? Yes/No
Clarifications:
Card - Titan
1x Sifu

Special: On your turn, if you have two or more +1 power counters on your minions, you may play this titan and transfer two or more +1 power counters from your minions to it. Ongoing: When you transfer one or more +1 power counters to a minion, you may place an additional +1 power counters on that minion. Talent: Transfer a +1 power counter from one of your minions to another minion OR place a +1 power counter on a minion that doesn't have one.
Errata? Yes/No
Clarifications: