Last edited one week ago
by Cal Friedman

Ignobles

Illustrated by: Gong Studios
Purchase the Ignobles Faction on Forgefire!

In the game of kingly seats, you smash the base, or you are destroyed. The Ignobles can be trusted just about as far as you can throw them. Backstabbing, swapping sides, and the occasional party crashing is par for the course for these medieval schemers. Watch out for help offered from one of these untrustworthy types, it will be short lived.

Ignobles are from the Cease and Desist set and have a Titan card - The Hill that Strolls.

Complexity Level: HIGH
Mechanics
  • Giving Control Of Minions For Benefits

Ignobles' main mechanics are giving control of your minions to your opponents for good effects, usually card draws and extra card plays, and taking back control of the minions you own.

Since giving control of your minions means you give more total power to your opponent, the tricky thing about playing with the Ignobles is knowing when it's better to give control of a minion and when it's better to keep control of it. Extra card plays, especially extra minion plays, is good to compensate your loss of power, while card draws is good to have cards to play as the extra cards and to get faster to the cards that will allow you to take back control of the minions you own.

Alternatively, if you find yourself unable to take back control of the minions you gave, you can also destroy or return them to decrease your opponent's total power.

Strategy
Synergy
  • Kitty Cats: Steal back your Sneaky Squires, and possibly destroy them for effects like Whiskers, Cat Fight, or Nine Lives. Aunt of Drakes and Queen Fluffy together let you steal weak minions and give them to other players in exchange for card draw, or to give control of your weak minions to other players for card draw then steal them back.
  • Sharks: Destroy your Sneaky Squires to play Makos and power up Hammerheads or any of your minions with Chum.
  • Russian Fairy Tales: Use Sneaky Squires and Collecting Debts to play extra minions, then transform minions you own that other players control into additional minions under your control.
  • Mermaids: Mermaids love a Captive Audience, which Sneaky Squires and Betrothed can contribute to. They can also increase the number of cards you draw with Toll Bay. Charmers and Charmed can easily move them around due to their power being 3 or less, powering up Temptresses in the process. Sirens reduce their contribution, and Becalmed Shores reduces their power altogether (though this may not be ideal in the case of Betrothed). Siren Song can be used to gather your shared minions to one base in preparation for a Banner Call or as a followup to Activate the Spy.

Cards - Minions

1x Aunt of Drakes
Illustrated by: Gong Studios

Power 5 - Talent: Give control of one of your minions to another player to draw a card and play an extra action.

Errata? Yes/No

Clarifications:

2x Foot of the King
Illustrated by: Gong Studios

Power 4 - Ongoing: At the end of your turn, you may take control of a minion you own.

Errata? Yes/No

Clarifications:

  • These target minions from your deck whether or not you still control them.
3x Betrothed
Illustrated by: Gong Studios

Power 3 - You may give control of this minion to another player. Ongoing: The owner of this minion gains 1 VP if another player wins this base and controls this minion.

Errata? Yes/No

Clarifications:

  • The ability works regardless of how control was gained, and even if the Betrothed is moved to another base.
4x Sneaky Squire
Illustrated by: Gong Studios

Power 2 - You may give control of this minion to another player to play an extra minion.

Errata? Yes/No

Clarifications:

Cards - Actions

2x Activate the Spy
Illustrated by: Gong Studios

Take control of a minion you own. Play an extra action.

Errata? Yes/No

Clarifications:

  • These target minions from your deck whether or not you still control them.
1x Banner Call
Illustrated by: Gong Studios

Take control of any number of minions you own.

Errata? Yes/No

Clarifications:

  • These target minions from your deck whether or not you still control them.
1x Fate of the Favorites
Illustrated by: Gong Studios

Each player destroys a minion they own. Errata? Yes/No

Clarifications:

1x Hostage Exchange
Illustrated by: Gong Studios

Give another player control of one of your minions to take control of one of their minions of equal or less power.

Errata? Yes/No

Clarifications:

1x Inevitable Betrayal
Illustrated by: Gong Studios

Special: Before a base scores, take control of a minion you own there.

Errata? Yes/No

Clarifications:

  • These target minions from your deck whether or not you still control them.
1x Out of Sight
Illustrated by: Gong Studios

Each player returns a minion they own to their hand.

Errata? Yes/No

Clarifications:

1x Red Birthday Party
Illustrated by: Gong Studios

Destroy a minion you own and all minions with less power on the same base.

Errata? Yes/No

Clarifications:

2x Repaying Debts
Illustrated by: Gong Studios

Give control of one of your minions to another player to draw two cards and play an extra minion.

Errata? Yes/No

Clarifications:

Cards - Bases

1x Spikey Chair Room
Illustrated by: Gong Studios


Breakpoint 20 - VPs: 4 2 1 - At the end of any turn that a player has played at least one minion here, they may destroy a minion they own to draw a card.

Errata? Yes/No

Clarifications:

  • You may destroy the minion to draw the card even if the minion played here is moved later in the turn, or even if this base scores this turn.
1x Wintersquashed
Illustrated by: Gong Studios


​Breakpoint 16 - VPs: 2 4 2 - After you play a minion here, you may give control of it to another player.

Errata? Yes/No

Clarifications:

  • You resolve the minion’s ability before giving control of it.

Card - Titan

1x The Hill that Strolls
Francisco Rico Torres

Special: On your turn, you may play this titan if two or more minions you own are controlled by other players. Ongoing: After you give control of one of your minions to another player, you may place a +1 power counter on it. Talent: Give control of one of your minions to another player to draw a card, OR take control of a minion here you own.

Errata? Yes/No

Clarifications: