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by Cal Friedman

Sharks: Difference between revisions

Created page with "none|frame|Illustrated by: REPLACE NAME ====== ''<s>Purchase the Sharks Faction on Forgefire!</s> (link coming soon)'' ====== The most perfect killing machines. Predators that have evolved to the apex of their realm. And now they want our realm! Sharks are coming on land to show that they have what it takes to be at the top of the food chain in and out of the water. Just when you thought it was safe to go back to the convenience stor..."
 
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[[File:00_Temporary_CoverPhoto.png|none|frame|Illustrated by: REPLACE NAME]]
[[File:SU1031 CoverPhoto Sharks.png|none|frame|Illustrated by: Marcel Stobinski]]


====== ''<s>Purchase the Sharks Faction on Forgefire!</s> (link coming soon)'' ======
====== ''[https://connect.forgefire.games/products/smash-up-sharks Purchase the Sharks Faction on Forgefire!]'' ======
The most perfect killing machines. Predators that have evolved to the apex of their realm. And now they want our realm! Sharks are coming on land to show that they have what it takes to be at the top of the food chain in and out of the water. Just when you thought it was safe to go back to the convenience store…
The most perfect killing machines. Predators that have evolved to the apex of their realm. And now they want our realm! Sharks are coming on land to show that they have what it takes to be at the top of the food chain in and out of the water. Just when you thought it was safe to go back to the convenience store…


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* '''Benefiting From Minion Destruction'''
* '''Benefiting From Minion Destruction'''


Sharks specialized in destruction and buffing. Sharks are not only capable of destroying low level target but they have the ability to get stronger the more minions destroy. Mako and Hammerhead give you some advantages as Mako allow player to play them as extra minion if player destroy a minion while Hammerhead get a 1 power counter for each minion destroy as well. Great White and Megalodon give you an ability to destroy minion as well. Action such as Blood in the Water, Chum, Week of Sharks and Feeding Frenzy give you some advantages for each minion you kill. However, their downside is that their only role is destruction so they have lack of support and control cards.  
Sharks specialized in destruction and buffing. Sharks are not only capable of destroying low level targets but they have the ability to get stronger the more minions they destroy. Mako and Hammerhead give you some advantages as Mako allows players to play them as an extra minion if a player destroy a minion, while Hammerhead gets a +1 power counter for each minion destroyed as well. Great White and Megalodon give you the ability to destroy minions as well. Actions such as Blood in the Water, Chum, Week of Sharks and Feeding Frenzy give you some advantages for each minion you destroy. However, their downside is that their only role is destruction so they have a lack of support and control cards.  


====== Strategy ======
====== Strategy ======
Line 19: Line 19:
====== Synergy ======
====== Synergy ======


*
*'''Giant Ants'''
*'''[[Tornados]]'''
*'''[[Star Roamers]]'''
*'''[[Rock Stars]]'''
*'''[[Magical Girls]]'''
*'''[[Truckers]]'''
*'''[[Ancient Egyptians]]'''
*'''[[Luchadors]]'''
*'''Hydra'''
*'''Big Hero 6'''


=== Cards - Minions ===
=== Cards - Minions ===


====== 1x Megalodon ======
====== 1x Megalodon ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks10.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
'''Power 5''' - You may destroy a minion of power 4 or less here. Special: Before this base scores, you may destroy a minion here of power 3 or less.
'''Power 5''' - You may destroy a minion of power 4 or less here. Special: Before this base scores, you may destroy a minion here of power 3 or less.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*
*None


====== 2x Great White ======
====== 2x Great White ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks9.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
'''Power 4''' - Talent: Move this minion to another base and destroy a minion there of power 2 or less.
'''Power 4''' - Talent: Move this minion to another base and destroy a minion there of power 2 or less.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*
*None


====== 3x Hammerhead ======
====== 3x Hammerhead ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks7.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
'''Power 3''' - Ongoing: After a minion here is destroyed, place a +1 power counter on this minion.
'''Power 3''' - Ongoing: After a minion here is destroyed, place a +1 power counter on this minion.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:
Line 54: Line 63:


====== 4x Mako ======
====== 4x Mako ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks4.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
'''Power 2''' - Special: After you destroy a minion on any base, you may play this minion there as an extra minion.
'''Power 2''' - Special: After you destroy a minion on any base, you may play this minion there as an extra minion.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:
Line 66: Line 75:


====== 1x Air Jaws ======
====== 1x Air Jaws ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks17.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
Move one of your minions to another base, then destroy a minion there of power 3 or less.
Move one of your minions to another base, then destroy a minion there of power 3 or less.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*  
* None


====== 2x Blood in the Water ======
====== 2x Blood in the Water ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks11.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
Play on a base. Ongoing: After a minion is destroyed here, you may play a minion here of power 3 or less as an extra minion.
Play on a base. Ongoing: After a minion is destroyed here, you may play a minion here of power 3 or less as an extra minion.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*  
* None


====== 1x Chum ======
====== 1x Chum ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks14.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
Play on a minion. Ongoing: After a minion is destroyed, place a +1 power counter on this minion.
Play on a minion. Ongoing: After a minion is destroyed, place a +1 power counter on this minion.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:
Line 96: Line 105:


====== 1x Dangerous Waters ======
====== 1x Dangerous Waters ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks18.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
Play on a base. Talent: Choose a minion here. It gets -2 power until the end of the turn.
Play on a base. Talent: Choose a minion here. It gets -2 power until the end of the turn.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*  
* None


====== 1x Feeding Frenzy ======
====== 1x Feeding Frenzy ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks15.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
Choose a base. Destroy any number of minions there of power 2 or less.
Choose a base. Destroy any number of minions there of power 2 or less.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*  
* None


====== 1x Freakin' Laser Beam ======
====== 1x Freakin' Laser Beam ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks16.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
Choose one of your minions. Destroy a minion with equal or lower power at your minion’s base.
Choose one of your minions. Destroy a minion with equal or lower power at your minion’s base.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*  
* None


====== 1x Torn Apart ======
====== 1x Torn Apart ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks13.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
Destroy a minion of power 3 or less and draw a card.
Destroy a minion of power 3 or less and draw a card.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*  
* None
====== 2x Week of Sharks ======
====== 2x Week of Sharks ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks19.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]
Play on a base. Ongoing: If you have a minion here, draw an extra card at the end of your turn. Only use one Week of Sharks ability each turn.
Play on a base. Ongoing: If you have a minion here, draw an extra card at the end of your turn. Only use one Week of Sharks ability each turn.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*
*None


=== Cards - Bases ===
=== Cards - Bases ===


====== 1x Shark Reef ======
====== 1x Shark Reef ======
[[File:00_Temporary_BASE_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks22.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]




Line 153: Line 162:
Breakpoint 20 - VPs: 4 2 1 - After a minion is destroyed here, the player that destroyed it may place a +1 power counter on one of their minions.
Breakpoint 20 - VPs: 4 2 1 - After a minion is destroyed here, the player that destroyed it may place a +1 power counter on one of their minions.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*  
* None


====== 1x The Deep ======
====== 1x The Deep ======
[[File:00_Temporary_BASE_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks23.png|none|thumb|420x420px|Illustrated by: Marcel Stobinski]]






​Breakpoint 16 - VPs: 3 2 2 - After you play a minion of power 4 or more here, you may destroy a minion with less power here.
​Breakpoint 16 - VPs: 3 2 2 - After you play a minion here, if it has power 4 or more, you may destroy a minion with less power here.


Errata? Yes/No
Errata: Yes, Wording


Clarifications:
Clarifications:


*  
* None


=== Card - Titan ===
=== Card - Titan ===


====== 1x Helicoprion ======
====== 1x Helicoprion ======
[[File:00_Temporary_Card_Placeholder.png|none|thumb|420x420px]]
[[File:SU1031 ItsYourFault Sharks21.png|none|thumb|420x420px|Illustrated by: Francisco Rico Torres]]
Special: While this titan is not in play, at the start of your turn or after any minion is destroyed, place a counter on this titan. Then if there are four or more counters on it, you may remove the counters and play it. Ongoing: Once per turn, after you destroy any player's minion, you may either move this titan to the minion's base and add its power to your total there until the end of the turn, or place a +1 power counter on this titan. Talent: Shuffle a minion of power 3 or less from your discard pile into your deck, OR search your deck and/or discard pile for a Mako and place it into your hand.
Special: While this titan is not in play, at the start of your turn or after any minion is destroyed, place a counter on this titan. Then if there are four or more counters on it, you may remove the counters and play it. Ongoing: Once per turn, after you destroy any player's minion, you may either move this titan to the minion's base and add its power to your total there until the end of the turn, or place a +1 power counter on this titan. Talent: Shuffle a minion of power 3 or less from your discard pile into your deck, OR search your deck and/or discard pile for a Mako and place it into your hand.


Errata? Yes/No
Errata: No


Clarifications:
Clarifications:


*
*None

Latest revision as of 19:53, 25 August 2025

Illustrated by: Marcel Stobinski
Purchase the Sharks Faction on Forgefire!

The most perfect killing machines. Predators that have evolved to the apex of their realm. And now they want our realm! Sharks are coming on land to show that they have what it takes to be at the top of the food chain in and out of the water. Just when you thought it was safe to go back to the convenience store…

Sharks are from the It's Your Fault! set and have a Titan card - Helicoprion.

Complexity Level: MEDIUM
Mechanics
  • Destroying Minions
  • Benefiting From Minion Destruction

Sharks specialized in destruction and buffing. Sharks are not only capable of destroying low level targets but they have the ability to get stronger the more minions they destroy. Mako and Hammerhead give you some advantages as Mako allows players to play them as an extra minion if a player destroy a minion, while Hammerhead gets a +1 power counter for each minion destroyed as well. Great White and Megalodon give you the ability to destroy minions as well. Actions such as Blood in the Water, Chum, Week of Sharks and Feeding Frenzy give you some advantages for each minion you destroy. However, their downside is that their only role is destruction so they have a lack of support and control cards.

Strategy
Synergy

Cards - Minions

1x Megalodon
Illustrated by: Marcel Stobinski

Power 5 - You may destroy a minion of power 4 or less here. Special: Before this base scores, you may destroy a minion here of power 3 or less.

Errata: No

Clarifications:

  • None
2x Great White
Illustrated by: Marcel Stobinski

Power 4 - Talent: Move this minion to another base and destroy a minion there of power 2 or less.

Errata: No

Clarifications:

  • None
3x Hammerhead
Illustrated by: Marcel Stobinski

Power 3 - Ongoing: After a minion here is destroyed, place a +1 power counter on this minion.

Errata: No

Clarifications:

  • If several minions at its base are destroyed at once, it gets a power counter for each one.
4x Mako
Illustrated by: Marcel Stobinski

Power 2 - Special: After you destroy a minion on any base, you may play this minion there as an extra minion.

Errata: No

Clarifications:

  • If you draw Mako because of Torn Apart, you may also play it immediately.

Cards - Actions

1x Air Jaws
Illustrated by: Marcel Stobinski

Move one of your minions to another base, then destroy a minion there of power 3 or less.

Errata: No

Clarifications:

  • None
2x Blood in the Water
Illustrated by: Marcel Stobinski

Play on a base. Ongoing: After a minion is destroyed here, you may play a minion here of power 3 or less as an extra minion.

Errata: No

Clarifications:

  • None
1x Chum
Illustrated by: Marcel Stobinski

Play on a minion. Ongoing: After a minion is destroyed, place a +1 power counter on this minion.

Errata: No

Clarifications:

  • The minion destroyed can be at any base.
1x Dangerous Waters
Illustrated by: Marcel Stobinski

Play on a base. Talent: Choose a minion here. It gets -2 power until the end of the turn.

Errata: No

Clarifications:

  • None
1x Feeding Frenzy
Illustrated by: Marcel Stobinski

Choose a base. Destroy any number of minions there of power 2 or less.

Errata: No

Clarifications:

  • None
1x Freakin' Laser Beam
Illustrated by: Marcel Stobinski

Choose one of your minions. Destroy a minion with equal or lower power at your minion’s base.

Errata: No

Clarifications:

  • None
1x Torn Apart
Illustrated by: Marcel Stobinski

Destroy a minion of power 3 or less and draw a card.

Errata: No

Clarifications:

  • None
2x Week of Sharks
Illustrated by: Marcel Stobinski

Play on a base. Ongoing: If you have a minion here, draw an extra card at the end of your turn. Only use one Week of Sharks ability each turn.

Errata: No

Clarifications:

  • None

Cards - Bases

1x Shark Reef
Illustrated by: Marcel Stobinski


Breakpoint 20 - VPs: 4 2 1 - After a minion is destroyed here, the player that destroyed it may place a +1 power counter on one of their minions.

Errata: No

Clarifications:

  • None
1x The Deep
Illustrated by: Marcel Stobinski


​Breakpoint 16 - VPs: 3 2 2 - After you play a minion here, if it has power 4 or more, you may destroy a minion with less power here.

Errata: Yes, Wording

Clarifications:

  • None

Card - Titan

1x Helicoprion
Illustrated by: Francisco Rico Torres

Special: While this titan is not in play, at the start of your turn or after any minion is destroyed, place a counter on this titan. Then if there are four or more counters on it, you may remove the counters and play it. Ongoing: Once per turn, after you destroy any player's minion, you may either move this titan to the minion's base and add its power to your total there until the end of the turn, or place a +1 power counter on this titan. Talent: Shuffle a minion of power 3 or less from your discard pile into your deck, OR search your deck and/or discard pile for a Mako and place it into your hand.

Errata: No

Clarifications:

  • None