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[[File: | [[File:SU1058 CoverPhoto Musketeers.png|none|frame|Illustrated by: Gong Studios]] | ||
====== '' | ====== ''[https://connect.forgefire.games/products/smash-up-musketeers Purchase the Musketeers Faction on Forgefire!]'' ====== | ||
One for all, and all for one! Or three! Or really four, because there were four of them, but we’ll ignore that, just like the title of the book! The Musketeers were the super heroes of Renaissance France, taking on corrupt elements with style and panache. Their quick skills with the blade were matched only by their quick wit. After biding their time, they explode into a dazzling series of actions. | One for all, and all for one! Or three! Or really four, because there were four of them, but we’ll ignore that, just like the title of the book! The Musketeers were the super heroes of Renaissance France, taking on corrupt elements with style and panache. Their quick skills with the blade were matched only by their quick wit. After biding their time, they explode into a dazzling series of actions. | ||
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* '''[[Ghosts]]''' | * '''[[Ghosts]]''' | ||
* '''Giant Ants''' | * '''Giant Ants''' | ||
* '''[[ | * '''[[Tornados]]''' | ||
* '''[[Explorers]]''' | * '''[[Explorers]]''' | ||
* '''[[Mounties]]''' | * '''[[Mounties]]''' | ||
* '''Polynesian Voyagers''' | * '''[[Polynesian Voyagers]]''' | ||
* '''Kree''' | * '''Kree''' | ||
* '''Nightmare Before Christmas''' | * '''Nightmare Before Christmas''' | ||
* '''Sheep''' | * '''[[Sheep]]''' | ||
=== Cards - Minions === | === Cards - Minions === | ||
====== 1x Athos ====== | ====== 1x Athos ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder7.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
'''Power 4''' - Ongoing: After you play an action that directly affects one or more of your other minions here, those minions each gain +1 power until the end of the turn. | '''Power 4''' - Ongoing: After you play an action that directly affects one or more of your other minions here, those minions each gain +1 power until the end of the turn. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | *None | ||
====== 1x Porthos ====== | ====== 1x Porthos ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder6fixed.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
'''Power 4''' - Ongoing: This minion is not affected by other | '''Power 4''' - Ongoing: This minion is not affected by other players’ actions. | ||
Errata | Errata: Yes, Wording | ||
Clarifications: | Clarifications: | ||
* | *None | ||
====== 1x Aramis ====== | ====== 1x Aramis ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder8.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
'''Power 4''' - Ongoing: Once | '''Power 4''' - Ongoing: Once on your turn, after you play an action that directly affects this minion, you may play an action that directly affects this minion as an extra action. | ||
Errata | Errata: Yes, Wording | ||
Clarifications: | Clarifications: | ||
Line 63: | Line 63: | ||
====== 1x D'Artagnan ====== | ====== 1x D'Artagnan ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder9.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
'''Power 2''' - Ongoing: After you play an action that directly affects this minion, draw a card. | '''Power 2''' - Ongoing: After you play an action that directly affects this minion, draw a card. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
Line 73: | Line 73: | ||
====== 5x Young Musketeer ====== | ====== 5x Young Musketeer ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder4.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
'''Power 3''' - Ongoing: After the first time each turn you play an action that directly affects this minion, it gains +1 power until the end of the turn. | '''Power 3''' - Ongoing: After the first time each turn you play an action that directly affects this minion, it gains +1 power until the end of the turn. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | *None | ||
=== Cards - Actions === | === Cards - Actions === | ||
====== 1x All for One ====== | ====== 1x All for One ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder20.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Play on a minion. You may play an extra action. Ongoing: After you play another action that directly affects this minion, it gains +1 power until the end of the turn, and you destroy this card at the end of the turn. | Play on a minion. You may play an extra action. Ongoing: After you play another action that directly affects this minion, it gains +1 power until the end of the turn, and you destroy this card at the end of the turn. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
Line 95: | Line 95: | ||
====== 1x Biding Time ====== | ====== 1x Biding Time ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder12.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Choose a minion to gain +2 power until the end of the turn. You may play an extra action that directly affects this minion. | Choose a minion to gain +2 power until the end of the turn. You may play an extra action that directly affects this minion. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | * None | ||
====== 2x En Garde ====== | ====== 2x En Garde ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder11.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Choose a minion to gain +1 power until the end of the turn. Draw a card. You may play an extra action. | Choose a minion to gain +1 power until the end of the turn. Draw a card. You may play an extra action. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | * None | ||
====== 1x Last Stand ====== | ====== 1x Last Stand ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder14.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Special: Before a base scores, give one of your minions there +2 power until the end of the turn. Draw a card. | Special: Before a base scores, give one of your minions there +2 power until the end of the turn. Draw a card. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | * None | ||
====== 1x Make Way ====== | ====== 1x Make Way ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder13.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Move one of your minions to another base. You may play an extra action. | Move one of your minions to another base. You may play an extra action. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | * None | ||
====== 2x On a Roll ====== | ====== 2x On a Roll ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder16.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Play up to two actions that directly affect the same minion as extra actions. | Play up to two actions that directly affect the same minion as extra actions. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | * None | ||
====== 2x One For All ====== | ====== 2x One For All ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder18.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Choose a base. Each of your minions there gains +1 power until the end of the turn. You may play an extra action. | |||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | * None | ||
====== 1x To Battle! ====== | ====== 1x To Battle! ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder15.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Play an extra minion. You may play an action that directly affects it as an extra action. | Play an extra minion. You may play an action that directly affects it as an extra action. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | *None | ||
====== 1x Token of Affection ====== | ====== 1x Token of Affection ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder17.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Search your deck and/or discard pile for an action that directly affects a minion and place it into your hand. You may play it as an extra action. | Search your deck and/or discard pile for an action that directly affects a minion and place it into your hand. You may play it as an extra action. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | *None | ||
=== Cards - Bases === | === Cards - Bases === | ||
====== 1x Bastion Saint-Gervais ====== | ====== 1x Bastion Saint-Gervais ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder22.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Line 183: | Line 183: | ||
Breakpoint 25 - VPs: 5 4 3 - Once per turn after you play an action that directly affects one of your minions here, you may play an extra action. | Breakpoint 25 - VPs: 5 4 3 - Once per turn after you play an action that directly affects one of your minions here, you may play an extra action. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | * None | ||
====== 1x The Golden Lily ====== | ====== 1x The Golden Lily ====== | ||
[[File: | [[File:SU1058 WorldTourInternationalIncident Musketeers Folder21.png|none|thumb|420x420px|Illustrated by: Gong Studios]] | ||
Line 196: | Line 196: | ||
Breakpoint 23 - VPs: 4 2 1 - At the end of your turn, if you have a minion here, draw a card. | Breakpoint 23 - VPs: 4 2 1 - At the end of your turn, if you have a minion here, draw a card. | ||
Errata | Errata: No | ||
Clarifications: | Clarifications: | ||
* | *None |
Latest revision as of 18:41, 28 August 2025

Purchase the Musketeers Faction on Forgefire!
One for all, and all for one! Or three! Or really four, because there were four of them, but we’ll ignore that, just like the title of the book! The Musketeers were the super heroes of Renaissance France, taking on corrupt elements with style and panache. Their quick skills with the blade were matched only by their quick wit. After biding their time, they explode into a dazzling series of actions.
Musketeers are from the World Tour: International Incident set and do not have a Titan card.
Complexity Level: MEDIUM-HIGH
Mechanics
- Chaining Extra Actions Together
- Actions That Directly Affect Minions
The Musketeers excel at starting chains of actions, with a particular focus on actions that directly affect your own minions. Also, each time you do play an action that directly affects one of your minions, you can gain various benefits which can be either a power boost, a card draw, or even another action play.
Strategy
Synergy
- Zombies
- Ghosts
- Giant Ants
- Tornados
- Explorers
- Mounties
- Polynesian Voyagers
- Kree
- Nightmare Before Christmas
- Sheep
Cards - Minions
1x Athos

Power 4 - Ongoing: After you play an action that directly affects one or more of your other minions here, those minions each gain +1 power until the end of the turn.
Errata: No
Clarifications:
- None
1x Porthos

Power 4 - Ongoing: This minion is not affected by other players’ actions.
Errata: Yes, Wording
Clarifications:
- None
1x Aramis

Power 4 - Ongoing: Once on your turn, after you play an action that directly affects this minion, you may play an action that directly affects this minion as an extra action.
Errata: Yes, Wording
Clarifications:
- This card can only trigger during the Play Cards phase of your turn. It cannot interact with Last Stand.
1x D'Artagnan

Power 2 - Ongoing: After you play an action that directly affects this minion, draw a card.
Errata: No
Clarifications:
- Because of the Card Resolution Order (see The Phases of a Turn), after an action is played that affects D’Artagnan (step 1), D’Artagnan has you draw a card (step 3) before the action that affected it is discarded (step 5). Therefore among other things, there can be no infinite loop between D’Artagnan and Favor of Dionysus.
5x Young Musketeer

Power 3 - Ongoing: After the first time each turn you play an action that directly affects this minion, it gains +1 power until the end of the turn.
Errata: No
Clarifications:
- None
Cards - Actions
1x All for One

Play on a minion. You may play an extra action. Ongoing: After you play another action that directly affects this minion, it gains +1 power until the end of the turn, and you destroy this card at the end of the turn.
Errata: No
Clarifications:
- The minion gains +1 power for every such action played before the end of the turn, not just one +1 total.
1x Biding Time

Choose a minion to gain +2 power until the end of the turn. You may play an extra action that directly affects this minion.
Errata: No
Clarifications:
- None
2x En Garde

Choose a minion to gain +1 power until the end of the turn. Draw a card. You may play an extra action.
Errata: No
Clarifications:
- None
1x Last Stand

Special: Before a base scores, give one of your minions there +2 power until the end of the turn. Draw a card.
Errata: No
Clarifications:
- None
1x Make Way

Move one of your minions to another base. You may play an extra action.
Errata: No
Clarifications:
- None
2x On a Roll

Play up to two actions that directly affect the same minion as extra actions.
Errata: No
Clarifications:
- None
2x One For All

Choose a base. Each of your minions there gains +1 power until the end of the turn. You may play an extra action.
Errata: No
Clarifications:
- None
1x To Battle!

Play an extra minion. You may play an action that directly affects it as an extra action.
Errata: No
Clarifications:
- None
1x Token of Affection

Search your deck and/or discard pile for an action that directly affects a minion and place it into your hand. You may play it as an extra action.
Errata: No
Clarifications:
- None
Cards - Bases
1x Bastion Saint-Gervais

Breakpoint 25 - VPs: 5 4 3 - Once per turn after you play an action that directly affects one of your minions here, you may play an extra action.
Errata: No
Clarifications:
- None
1x The Golden Lily

Breakpoint 23 - VPs: 4 2 1 - At the end of your turn, if you have a minion here, draw a card.
Errata: No
Clarifications:
- None