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by Cal Friedman

Adolescent Epic Geckos

Revision as of 23:58, 9 July 2025 by Cal Friedman (talk | contribs) (Created page with "none|frame|Illustrated by: REPLACE NAME ====== ''<s>Purchase the Adolescent Epic Geckos Faction on Forgefire!</s> (link coming soon)'' ====== HANG TEN! Get ready to bash some bad guys and chow down on lasagna with the Geckos! These secretive heroes of the city take down their foes with sick martial arts combos. Just when you think you have one of them pinned down, another will take his place and save the day! Adolescent Epic Geckos...")
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Illustrated by: REPLACE NAME
Purchase the Adolescent Epic Geckos Faction on Forgefire! (link coming soon)

HANG TEN! Get ready to bash some bad guys and chow down on lasagna with the Geckos! These secretive heroes of the city take down their foes with sick martial arts combos. Just when you think you have one of them pinned down, another will take his place and save the day!

Adolescent Epic Geckos are from the Half the Battle set and do not have a Titan card.

Complexity Level: MEDIUM-HIGH
Mechanics
  • Tagging Out Your Minions
  • Fusions
Strategy
Synergy

Cards - Minions

1x Hokusai

Power 4 - You may place a +1 power counter on one of your minions. Talent: If you have played at least two actions this turn, for each base you may place a +1 power counter on a minion there

Errata? Yes/No

Clarifications:

1x Kandinsky

Power 4 - This minion gains +1 power until the end of the turn. Talent: If you have played at least two actions this turn, give this minion +2 power until the end of the turn OR move another one of your minions to here.

Errata? Yes/No

Clarifications:

1x Monet

Power 4 - Draw a card. Ongoing: Any time you can play an action, you may instead draw a card and trigger all abilities as though you had played an action.

Errata? Yes/No

Clarifications:

1x Van Gogh

Power 4 - You may shuffle a standard action from your discard pile into your deck. Ongoing: After you play a standard action, you may store it under this card. At the start of your turn or after you win this base, shuffle all cards stored under this card into your deck.

Errata? Yes/No

Clarifications:

2x K.C. Smith

Power 3 - Fusion - Minion: Play an extra action. / Action: Play an extra minion

Errata? Yes/No

Clarifications:

4x June

Power 2 - If you have a minion of printed power 4 in play, you may swap it for one with a different name in your hand or deck; if not, you may draw one off the top of your deck.

Errata? Yes/No

Clarifications:

Cards - Actions

1x Action Card Name

Effect

Errata? Yes/No

Clarifications:

1x Action

Effect

Errata? Yes/No

Clarifications:

1x Action

Effect

Errata? Yes/No

Clarifications:

1x Action

Effect

Errata? Yes/No

Clarifications:

1x Action

Effect

Errata? Yes/No

Clarifications:

1x Action

Action card text in a sentence.

Errata? Yes/No

Clarifications:

1x Action

Action card text in a sentence.

Errata? Yes/No

Clarifications:

Cards - Bases

1x Base Card Name


Breakpoint ## - VPs: # # # - Effect

Errata? Yes/No

Clarifications:

1x Base


​Breakpoint ## - VPs: # # # - Effect

Errata? Yes/No

Clarifications:

Card - Titan

1x Titan Card Name

Stats & Titan card text in a sentence(s).

Errata? Yes/No

Clarifications: