
Purchase the Adolescent Epic Geckos Faction on Forgefire!
HANG TEN! Get ready to bash some bad guys and chow down on lasagna with the Geckos! These secretive heroes of the city take down their foes with sick martial arts combos. Just when you think you have one of them pinned down, another will take his place and save the day!
Adolescent Epic Geckos are from the Half the Battle set and do not have a Titan card.
Complexity Level: MEDIUM-HIGH
Mechanics
- Tagging Out Your Minions
- Playing Two Or More Actions Per Turn
- Fusions
Strategy
Synergy
- Dinosaurs
- Shapeshifters
- Mad Scientists
- Mythic Greeks
- Kung Fu Fighters
- Musketeers
- Kree
- Knights of the Round Table
- Mulan
- Rulers of the Cosmos
Cards - Minions
1x Hokusai

Power 4 - You may place a +1 power counter on one of your minions. Talent: If you have played at least two actions this turn, for each base you may place a +1 power counter on a minion there
Errata: No
Clarifications:
- None
1x Kandinsky

Power 4 - This minion gains +1 power until the end of the turn. Talent: If you have played at least two actions this turn, give this minion +2 power until the end of the turn OR move another one of your minions to here.
Errata: No
Clarifications:
- None
1x Monet

Power 4 - Draw a card. Ongoing: Any time you can play an action, you may instead draw a card and trigger all abilities as though you had played an action.
Errata: No
Clarifications:
- None
1x Van Gogh

Power 4 - You may shuffle a standard action from your discard pile into your deck. Ongoing: After you play a standard action, you may store it under this card. At the start of your turn or after you win this base, shuffle all cards stored under this card into your deck.
Errata: No
Clarifications:
- None
2x K.C. Smith

Power 3 - Fusion - Minion: Play an extra action. / Action: Play an extra minion
Errata: No
Clarifications:
- None
4x June

Power 2 - If you have a minion of printed power 4 in play, you may swap it for one with a different name in your hand or deck; if not, you may draw one off the top of your deck.
Errata: No
Clarifications:
- None
Cards - Actions
1x Breaking News

Look at the top four cards of your deck. Draw one and return the rest in any order. If this is your first action played this turn, play an extra action.
Errata: No
Clarifications:
- None
1x Flip Kick

Draw a card. If this is your first action played this turn, play an extra action; if not, draw two more cards.
Errata: No
Clarifications:
- None
1x Gecko Blimp

If this is your first action played this turn, move one of your minions and play an extra action; if not, move any minion.
Errata: No
Clarifications:
- None
1x Gecko Power

Play on a minion. Talent: If you have played at least two other actions this turn, move this minion OR place a +1 power counter on it OR give it +2 power until the end of the turn.
Errata: No
Clarifications:
- None
1x Gecko Rap

Swap one of your minions in play for one with a different name and equal or less power in your hand, deck, or discard pile. If this is your first action played this turn, play an extra action; if not, place a +1 power counter on the new minion.
Errata: No
Clarifications:
- None
2x Lasagna Party

Play an extra minion of power 2 or less. If this is your first action played this turn, play an extra action; if not, place two +1 power counters on a minion at that base.
Errata: No
Clarifications:
- None
1x Now You Know: Bullying

Move one of your minions. Special: After a base scores where you didn’t win, you may play this card to return one of your minions there to your hand instead.
Errata: No
Clarifications:
- None
2x The Master's Teachings

Place two +1 power counters on one of your minions. If this is your first action played this turn, play an extra action; if not, you may give that minion +2 power until the end of the turn.
Errata: No
Clarifications:
- None
Cards - Bases
1x Sewer Hideout

Breakpoint 21 - VPs: 4 2 1 - After you play your second action in a turn, you may place a +1 power counter on a minion here
Errata: No
Clarifications:
- None
1x Technoball

Breakpoint 22 - VPs: 4 2 1 - After the first time you play a minion here each turn, you may play an extra action.
Errata: No
Clarifications:
- None