
Purchase the Slashers Faction on Forgefire!
Slashers are from the Smash Up Slashers set and do not have a Titan card.
Complexity Level: MEDIUM
Mechanics
- Five Unique Power-5 Minions
- Destroying Low Power Minions
- Searching Unique Play-On-Minion Actions
Strategy
Synergy
- Ninjas
- Shapeshifters
- Sharks
- Disco Dancers
- Ancient Egyptians
- Russian Fairy Tales
- Masters of Evil
- Lion King
- Action Heroes
- Adolescent Epic Geckos
Cards - Minions
1x Jonas

Power 5 - You may draw Machete from your deck or discard pile. Ongoing: Once per turn, after this minion moves, you may destroy a minion of power 3 or less there to give this minion +2 power until the end of the turn.
Errata? Yes/No
Clarifications:
1x Frederick

Power 5 - You may draw Clawed Glove from your deck or discard pile. Talent: Until the start of your next turn, other players’ minions here have -1 power. You may destroy a minion of power 1 or less here.
Errata? Yes/No
Clarifications:
1x Mickey

Power 5 - You may draw Austin Kirk Mask from your deck or discard pile. Special: Before this base scores, you may destroy a minion of printed power 3 or less here.
Errata? Yes/No
Clarifications:
1x Tackhead

Power 5 - You may draw Puzzle Box from your deck or discard pile. Talent: Transfer one of your actions to another minion OR destroy a minion with Puzzle Box on it.
Errata? Yes/No
Clarifications:
- a
1x Cederface

Power 5 - You may draw Chainsaw from your deck or discard pile. Ongoing: Once per turn, after you place a +1 power counter on this minion, you may destroy a minion here of power 3 or less.
Errata? Yes/No
Clarifications:
Cards - Actions
1x Brutal Attack

Destroy a minion with printed power 3 or less at a base with one of your minions, then you may give a Slasher there +3 power until the end of the turn.
Errata? Yes/No
Clarifications:
1x Ch-Ch-Ch Ha-Ha-Ha

Move one of your minions. You may place this card on top of your deck instead of the discard pile OR play an extra action.
Errata? Yes/No
Clarifications:
1x He Was A Good Boy!

Place a minion from the discard pile into your hand and play an extra action. Errata? Yes/No
Clarifications:
1x Hide in the Laundry

Play on another player’s minion. Play an extra action. Ongoing: After a Slasher is played or moved to here, you may destroy this minion unless its controller discards a card and moves this minion to a base without a Slasher.
Errata? Yes/No
Clarifications:
1x Improvised Weapon

Draw a play-on-minion action from your deck. You may play it as an extra action; destroy it at the end of the turn.
Errata? Yes/No
Clarifications:
1x Oh Noooooo!

One of your minions gains +3 power until the end of the turn. Special: After you destroy another player’s minion, you may play this card as an extra action.
Errata? Yes/No
Clarifications:
2x Origin Story

Action card text in a sentence.
Errata? Yes/No
Clarifications:
2x The End?

Draw a play-on-minion action from your discard pile. You may play it as an extra action. Errata? Yes/No
Clarifications:
1x Austin Kirk Mask

Play on your minion. Ongoing: After one or more minions here are destroyed, give this minion the amount of power of one of those minions until the end of the turn.
Errata? Yes/No
Clarifications:
1x Chainsaw

Play on your minion. Ongoing: At the start of your turn, place a +1 power counter on this minion. After a minion is destroyed, you may move this minion to or from its base.
Errata? Yes/No
Clarifications:
1x Clawed Glove

Play on your minion. Talent: Give a minion here -1 power until the start of your next turn. Ongoing: After one or more minions here are destroyed, place a +1 power counter on this minion.
Errata? Yes/No
Clarifications:
1x Machete

Play on your minion. Talent: Move this minion to a base with another player’s minion. Ongoing: After one or more minions here are destroyed, your minions here each gain +1 power until the end of the turn. At the end of the turn, if this minion destroyed a minion this turn, return this card to your hand.
Errata? Yes/No
Clarifications:
1x Puzzle Box

Play on your minion. Ongoing: If you do not control this minion, its abilities are cancelled. After one or more minions are destroyed, draw a card.
Errata? Yes/No
Clarifications:
Cards - Bases
1x Camp Clear Lake

Breakpoint 20 - VPs: 4 3 1 - After you destroy a minion here, give its amount of power to a minion here until the end of the turn. Once per turn, after you play a card here, you may destroy a minion here with power less than or equal to the number of your cards here.
Errata? Yes/No
Clarifications:
1x Base

Breakpoint 22 - VPs: 5 3 2 - Before this base scores, destroy the minion(s) here with the least power. If tied, destroy all tied minions.
Errata? Yes/No
Clarifications: